How to dub anime
It is the historical home of amateur dubbing, and paradoxically one of the most demanding. Easier on synchronisation, much harder on acting. Here is why, and how to go about it.
Easier on one thing, harder on the other
What is easier
- Characters' mouths use few positions, often three, sometimes two
- You therefore have room on exact synchronisation
- Shots frequently sit on a still face, or from behind
What is harder
- The vocal intensity expected is far higher
- Shouts, efforts and loaded silences are everywhere
- A line delivered "normally" sounds flat immediately
This is the beginner's classic misreading: they assume animation forgives, when in fact it demands. A realistic film scene is dubbed with accuracy and restraint. An anime scene asks for a vocal commitment you are not used to producing, and which sounds exaggerated out of context. Put back on the picture, it lands.
Choosing your clip
Half the result is decided by the clip you pick, for technical as much as artistic reasons.
| Type of scene | Vocal separation | Acting difficulty |
|---|---|---|
| Calm dialogue, two characters | Very good | Accessible |
| Tense confrontation, moderate music | Good | Ideal to improve |
| Fight scene, score at full volume | Difficult | Demanding |
| Opening or sung passage | Poor | Avoid |
The middle column matters as much as the right one. When an orchestral score covers the voices, the background track you recover will contain audible defects, however good your performance. Why, in detail.
A trap specific to anime. Clips circulating on social media have often been reposted five or six times, each pass adding compression. Look for the least recompressed source you can find: the same clip will give a very different result.
Shouts, attacks, efforts
This is the genre's signature, and the leading cause of ruined takes. Three rules:
Step back instead of pushing. A shout twenty centimetres from the microphone clips and becomes unusable. Move half a metre away and shout normally: the result is cleaner and more believable.
Record shouts separately. If you set your level for a shout, all the calm dialogue will be too quiet. Make it a separate take.
A shout comes from the belly, not the throat. This is not poetic advice: shouting from the throat damages your vocal cords in three takes and produces a strangled sound.
Do you need Japanese?
No, and most fandubbers do not speak it. Three approaches coexist:
- Start from a subtitled version and adapt the subtitles into speakable dialogue. The most common route.
- Redub an existing dub with a different interpretation, often comedic.
- Translate from Japanese yourself, which is a craft of its own.
Watch out for one fundamental difference: a subtitle is written to be read, a line to be spoken. A subtitle copied as is always sounds written. It has to be turned back into speech.
Almost always a group effort
Memorable anime scenes rarely have a single character. You have two options: gather several people, each taking a role, or take every role yourself, recording them separately.
See scenes ready to dubFrequently asked
Is it easier than a film?
On lips, yes. On acting, no: the intensity required is noticeably higher.
Do you need to translate from Japanese?
Not necessarily. Most people start from subtitles or redub an existing version.
Why does separation fail on some clips?
Because they are heavily compressed and loudness maximised. Look for a better source.
How do you handle shouts?
Step back from the mic, and record them in a take separate from the dialogue.
Can you dub an anime still airing?
Technically yes, but it is the most legally sensitive case. Prefer an older clip, and keep your dub unmonetised.
Sources
On dubbing Japanese animation: dubbing, voice acting in Japan.
Written by the Dubba team · Published 5 August 2026